AI Insights · Timothy · January 2022
Top 5 Golf Games Performance on Unified Platform in Latvia Q4 2021
Explore the performance trends of the top 5 golf games in Latvia for Q4 2021, including weekly downloads and revenue data.
In the fourth quarter of 2021, the top 5 golf games in Latvia showcased varied performance trends across key metrics such as weekly downloads and revenue. Here’s a detailed look at the data, sourced from Sensor Tower.
Golf Clash - Golfing Simulator from ELECTRONIC ARTS experienced fluctuations in both downloads and revenue. Weekly revenue peaked at approximately $168 in early December and saw another high of $165 in the final week of the quarter. Downloads varied significantly, with a high of 41 in mid-October and a low of 13 in late November, ending the quarter at 33 downloads.
Golf Battle by Miniclip.com saw a notable peak in weekly revenue at $195 in mid-October. However, revenue gradually declined to finish the quarter at $64. Downloads were highest at the beginning of October with 388 and decreased to 158 by the end of December.
Golf Rival - Multiplayer Game from Zynga had an interesting revenue trend, starting strong at $140 in early October but gradually declining to $54 by the end of December. Downloads also showed a decreasing pattern, peaking at 266 in the first week of October and falling to 67 in the final week of the year.
Golf Impact - Real Golf Game by NEOWIZ exhibited a significant spike in revenue, reaching $298 in late November. Downloads, however, were relatively low throughout the quarter, with a peak of 48 in mid-November and a consistent low of 9 towards the end of December.
WGT Golf by WGT showed a steady but low revenue performance, starting at $82 in late September and ending at $27 in the last week of December. Downloads were minimal, peaking at 21 in mid-October and dropping to 6 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.